top of page

Chase VR Cricket
             The future of cricket gaming is here.

The Game

Chase VR Cricket is a next-generation virtual reality game developed as a solo project by Dr Lionel Jayaraj as part of his PhD in Immersive Technology. Designed for PC VR, it offers a hyper-realistic cricket simulation with fully immersive gameplay and smart player interaction mechanics.

​

But what sets it apart?

It’s the first cricket game ever to feature Second Screen Multiplayer – letting another player influence or assist the match via a tablet, smartphone, or PC, while the main player is fully immersed in VR.

Core Features

IMMERSIVE BATTING EXPERIENCE
  • Feel like you’re standing on a world-class pitch.

  • Bat using natural body movements and intuitive controls.

  • Face diverse bowling styles – spin, pace, swing – with realistic trajectories and AI-driven bowler behaviours.

  • Audio-visual feedback simulates real match pressure: crowd roars, commentary, and stadium atmosphere.

 
 
SECOND SCREEN PLAYER (ASYMMETRICAL MULTIPLAYER) – A GAME CHANGER
  • One player in VR. One on a second device.

  • Second screen roles:

    • Bowler Mode: Choose deliveries, set field placements, and outsmart the batter.

    • Coach Mode: Monitor stats, suggest strategies, trigger practice challenges.

    • Umpire/Scorekeeper: Real-time tracking, replays, and score control.

 
 
PC VR EMULATION SUPPORT
  • Seamlessly connect with a VR-ready PC using Meta Quest Link, Air Link, or Virtual Desktop.

  • Unlock enhanced graphics, longer sessions, and modding capabilities.

  • Ideal for development, streaming, or competitive play.

 
 
REALISTIC PHYSICS AND AI
  • Cricket ball physics fine-tuned for bounce, spin, and swing.

  • Adaptive AI bowlers and fielders respond to your skill level and tactics.

  • Accurate scoring system and rule enforcement for all major formats (T20, ODI, Test).

 
 
MULTIPLE VENUES AND GAME MODES
  • Play in stadiums inspired by real-world locations.

  • Choose quick matches, net practice, or full tournaments.

  • Solo mode, competitive mode, or dual-player mode (VR + second screen).

 
 
PERFORMANCE ANALYTICS
  • Post-match stats, heatmaps, reaction time, and shot placement insights.

  • Ideal for players and coaches looking to improve skills or analyse gameplay.

WHO IS IT FOR?

  • Gamers seeking active, engaging VR gameplay

​

  • Cricket fans who want to live their passion beyond the screen

​

  • Coaches & Trainers aiming to explore new dimensions of cricket tech

​

  • Sports simulation enthusiasts wanting more than just a game

TECH STACK AND INNOVATIONS

  • Built on Unity with full Rift/Rift S support

​​

  • Meta Quest migration arriving in August 2025

​​

  • AI-enhanced bowling logic

​​

  • Second screen multiplayer using WebSocket / REST-based architecture

​​

  • Cross-platform interaction (mobile, tablet, desktop)

COMING SOON

  • Standalone Quest version

​​

  • Full Body Motion Capture support

​​

  • Online Multiplayer Mode

​​

  • VR Coaching & Umpire Training Modules

​​

  • AR Add-ons for real-world cricket drills

WHAT PLAYERS ARE SAYING

“Felt like I was actually on the pitch – nothing comes closer to real cricket than this.”
– Beta Tester

​

​

​

“My son bowls on the tablet while I bat in VR – we’re hooked!”
– Early Access Player

GET READY TO PLAY

bottom of page